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Research &
Developement
Face Tracking




Real-time face tracking with iclone in Unreal Engine
iclone real-time face tracking with character creator character
Anchor 2
Body Tracking
Body tracking without mocap suit, it can work with both live and recorded footage
Anchor 3
MetaHuman
This is Adam, the Metahuman I created. I'm exploring the metahuman and hope to make a short photorealistic CGI film with Adam and UE5
( Metahuman is an ultra-realistic human character creation platform powered by Unreal engine, it simplifies the process of conventional character creation workflow. )
Anchor 4
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