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UE5 Practice
Real-time Realstic Visualisation




This is my first practice done with the Unreal Engine5 preview version in early 2022
Prior experience in UE4 allows me to adapt quickly to UE5 and this solo project took around 200+ hours
Players earn credit when the monster’s defeated. Monster gets stronger every time he re-spawn.
User can use the credit to buy an extra life, the cost of each life increases every time player dies.
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Screenshots
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Behind the Scene
Effects are made with Photoshop & Unity particle system. Scripts reference from the documentation that I did in the internship and Unity forum. I made 30 function & effect scripts
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Final Render
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